Alright, so here’s the deal. I’ve been thinking about Monument Valley 3 a lot lately. Not sure how many of you are into this whole game-with-a-purpose thing, but here goes. So, the game is about more than just pretty visuals. It’s got soundtracks that don’t just sit there like an awkward guest at a party. Nah, they’re part of the whole vibe, intertwined with the story and all. Weird, right?
I mean, imagine working with someone like Lucie Treacher. Both of us just trying to smash through the usual noise and come up with something that feels real. These tunes are supposed to pull you in, which is why it’s best to slap on some headphones when you play… whenever it drops.
Those earlier Monument Valleys? Kinda the opposite of what we’re doing here. This one’s its own beast, letting us mess around like kids with a blank piece of paper. You get the idea. Every level’s got its sound. Like, it’s a different world in itself or something. Keeps things fresh, you know? Sort of feels like traveling even if you’re sitting at home.
Anyway, think of global sounds—Bansuri, Gamelan, a Kora—a whole orchestra, but each bit has a reason for being there. It’s not like we just wanted to throw in random stuff to sound cool. It actually means something to Noor, our lead character. She’s got this seriously deep story going on, by the way.
Lucie and I made sure everything reacts to how you play. The water theme runs through everything. We used it to bridge destruction and renewal. How poetic, huh? Can you believe we recorded like every single water sound you can think of? Crazy, right?
But yeah, the whole game is interactive. You’re not just playing; you’re inadvertently creating music. The environment plays with you, and that water? Sometimes it’s just a comforting stream and other times it’s like leading the orchestra. You’d have to play it to really get it.
And teamwork! Seriously, it’s huge. Sound’s woven into the whole landscape, with puzzles and visuals in one big dance. That paper-origami level? We used real crinkle sounds to match the vibe. Guess you could say the sound breathes with the story itself. Noor’s journey is emotional—a mix of grief, growth, hope. Felt that.
Get ready to plug in and feel it all with your headphones. If you’re into deep sound landscapes, this’ll be a feast for the ears, not just the eyes. The emotional pull of it might just surprise you.
Keep an eye out for Monument Valley 3 on Xbox this July. Hopefully, it gives you a touch of that indescribable magic. Oh, and don’t forget the vinyl. Personally? I’m stoked to share this sound journey with the world.