Sure thing. Here we go.
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Alright, let’s just dive in—so there’s this game, “Eternal Evil.” Feels like they’re aiming to bring back that classic survival horror vibe. You’ve got two characters to pick from, resources are scarce, and the city’s basically crumbling. Lovely setup, right? Feels like one of those nights where you’re juggling too many things at once. Or maybe that’s just me getting sidetracked again.
Anyway, let’s talk vampires. In this game, these bloodsuckers aren’t your typical culprits. Oh no, they’ve got this whole “feeding mechanic.” Kinda sounds technical, but basically, the longer they’re on you, the stronger they get. It’s like, “Do I run or do I try taking them out first?” Stressful, kind of like trying to juggle flaming torches while reciting poetry. Why did I think of that? No clue.
You get to manage ammo too. Yeah, every bullet really counts. Ever tried saving pennies for a rainy day and then it rains cats and dogs? Same deal. Headshots are everything, my friends. Miss, and well… hope you like smashing the restart button.
Okay, next bit… two storylines are thrown in there. You’ve got Hank, the detective who’s stuck in a hotel (sounds cozy till the vamps show up), and then there’s Marcus, who’s ex-military and wandering the city edges. Two paths, one story, yada yada. Oh, and environments? They shift like my attention span at times—tight hallways, burnt streets, all drumming up tension. Something’s always waiting around the corner. Ugh, I’m already on edge just thinking about it.
Speaking of being on edge, don’t expect hand-holding. This game believes in you—like, a lot. No tutorials, no mini-maps, none of that. You’re expected to adapt, or face the music. If a puzzle’s got you stuck, you can use this optional thing to sort of help—interesting choice, if you ask me. But hey, nothing’s free, so think twice before hitting that button. Everything’s got a price tag.
And here we are, the heart of it all—pure survival horror that gives a nod to the classics. It’s more about the tension and less about the flashy bells and whistles. Sound minimalist? That’s ‘cause it is. Bare UI, comic-style cutscenes, and a fair bit of silence to keep you guessing. It’s haunting.
If you’re feeling brave, it’s out now on Xbox Series X|S. Just a heads-up: tread carefully or end up vampire chow.
(Why did I get spooked just writing about it? No idea.)
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