I’ve been rambling on about this game, EVE Vanguard, from CCP. It’s this mash-up shooter thing they’re doing, kinda taking cues from Destiny and Helldivers 2. Crazy right? EVE Online’s makers diving into this FPS world. They’re claiming it’ll shake things up, make it matter more to folks like you and me somehow. Bold move, huh?
People are all skeptical. I mean, can you blame them? We’ll see, I guess. But hey, CCP’s like, “Just play it already!” Finally, they’ve thrown out an early access date at FanFest. So yeah, mark your calendars or whatever.
Alright, let’s dive into the nitty-gritty for a sec. EVE Vanguard — it’s hitting Steam in Summer 2026 for early access. But hold up — for those impatient souls out there (I see you), there’s a public event happening way sooner. September 16, to be exact. Check the game’s Discord if you’re eager or just nosy.
Now, the press release — you know, those fancy word things. It mentions a player-driven sandbox with a bunch of stuff to do, tied together by these big reward systems or whatnot. Sounds intense, right? Players setting their own goals, defining their own wins. There’s scavenging, rival hunting — basically chaos on a planet. Kinda cool, if not a bit much. We’ve heard these kinds of pitches before, haven’t we?
But here’s my take: beneath all that fluff, it seems fun. Like, solid. And maybe less of that oh-so-familiar seasonal grind. I’ve been sitting on some embargoes, so zip for now on the full details. Watch this space.
Oh, and about those dates. They’re a bit wibbly-wobbly. My previous notes had different rolls: 2024 Founder’s access, 2025 early access, and on and on. And yet — bam — they shifted early access up a year. What does that mean for everything else? Guess I’ll be poking CCP about it soon. For the curious cats, this might be worth the ride, headlines be damned.
And there you have it. A hot mess of hope, hype, and video game chaos. Catch you at FanFest — maybe.