Alright, so picture this: earlier today, the Elden Ring Nightreign servers decided to take a breather, just an hour-long offline stint for a little maintenance jig. Why, you ask? To roll out this new patch, version 1.01.2. Not a biggie—just a petite update. Like, blink and you’ll miss it.
But, oh boy, what’s it all about? Mostly bug fixes, which sound nice until you realize some are like those sneaky little nerfs. And let’s be real here, there’s stuff that even the most eagle-eyed players may not have spotted. Like hidden Easter eggs, but not the fun kind.
So, here’s the scoop on this patch 1.01.2, following its elder sibling, 1.01.1 from a week ago. Remember June 2? Good times. Unlike that hefty beast, our little patch today doesn’t have those shiny features or flashy additions. Nope. Instead, we get two balance tweaks that might just be worth a second glance.
First up, we’ve got this bug with the ‘Add (Magic/Lightning/Holy) to Weapon’ Passive Effect—yeah, that long-winded thing—that decided bows needed to be extra buff. Like, suddenly they’re doing more damage than you logged in for. Maybe bows turned trendy because of this glitch? Who knows, but the fix is in, so back to regular programming, folks.
And then, here’s another fun fact: certain weapon skills—those sneaky little buggers—were dealing out extra power and even status ailments when they weren’t supposed to. Like, surprise! Extra damage! But, nope, now they’re back in line with their intended behavior. Life of a weapon is hard, man.
And, oh, before I drift off topic like I tend to—those patch notes threw in a fix for weapons with the “Projectile Damage Drop-Off Reduced” Passive. Apparently, they’ll now pop up in loot pools like they should. So, if you’re on a mission to find the Demon Merchant in Limveld, rejoice! He’s respawning like a good little NPC now.
Hmm. Now I’m wondering if I’m missing something—oh right, here’s a quick rundown:
– Fixed the “Add (Magic/Lightning/Holy) to Weapon” issue with bows.
– Tidied up some non-direct weapon skill attacks that misbehaved.
– Sorted out the missing weapons with the “Projectile Damage Drop-Off Reduced” in loot.
– Addressed the invisible Demon Merchant issue during the “Find the Demon Merchant in Limveld” quest.
– Dealt with Libra’s oddball actions.
Phew. It’s like a checklist. Anyway, the devs signed off on the patch with a wink, saying that, sure, bugs are squished, but keep your eyes peeled for “similar issues.” Typical, right? Tweaked today, triggered tomorrow.
Hopefully, that hour of downtime didn’t squash your epic questing mood. Searching for Nightreign’s rarest item or whatever? Knock yourself out. Even if servers take a nap, that trusty Elden Ring Nightreign guide’s there for you 24/7. Who said gamers can’t multitask, huh?